Escape from Netherworld—Piper

Here she is: Piper the elf from jacket art for Escape from Netherworld—about a group of role-playing gamers who are somehow transformed into their characters and transported into an alternate realm: Netherworld.

My pal, the extraordinarily talented Gina Datres, is the book’s designer and she called me in to illustrate the jacket. After some discussion and rough sketches back & forth we hit on the idea of 3 individual images of the gamers going through their transformation. For the 2 guys, Twiggy and Borhai, I drew the gamers in pencil but fully rendered their characters in paint. I work with watercolor (gouache), so I traced some of the drawing with a wax candle. Since watercolor won’t stick to wax, you can see the drawing of the gamer ‘through’ the painting of the character. Piper, the elf-girl, doesn’t change in size enough to make that idea work so I made her hair a magical element that swirls around her as it grows.

If you’d like to buy a copy of Escape from Netherworld just click here.

Author: David Kuklis
Designer: Gina Datres
Illustrator: John Manders
Editor: Nan Newell
Published and Printed by:
Word Association Publishers
Tarentum, PA 15084
ISBN: 978 1 59571 994 2
Available for purchase:
wordassociation.com   —   1 800 827 7903
barnesandnoble.com
amazon.com

As usual, here are the rough sketches, tight sketches, color study and final painting.

Escape from Netherworld—Borhai

More jacket art for Escape from Netherworld—it’s about a group of role-playing gamers who are somehow transformed into their characters and transported into an alternate realm: Netherworld. Yesterday I showed you Twiggy the dwarf. Here’s Borhai the warrior who starts out as a regular gaming guy named Dave.

My pal, the extraordinarily talented Gina Datres, is the book’s designer and she called me in to illustrate the jacket. After some discussion and rough sketches back & forth we hit on the idea of 3 individual images of the gamers going through their transformation. For the 2 guys, I drew the gamers in pencil but fully rendered their characters in paint. I work with watercolor (gouache), so I traced some of the drawing with a wax candle. Since watercolor won’t stick to wax, you can see the drawing of the gamer ‘through’ the painting of the character. Piper, the elf-girl, doesn’t change in size enough to make that idea work so I made her hair a magical element that swirls around her as it grows.

If you’d like to buy a copy of Escape from Netherworld just click here.

Author: David Kuklis
Designer: Gina Datres
Illustrator: John Manders
Editor: Nan Newell
Published and Printed by:
Word Association Publishers
Tarentum, PA 15084
ISBN: 978 1 59571 994 2
Available for purchase:
wordassociation.com   —   1 800 827 7903
barnesandnoble.com
amazon.com

As usual, here are the rough sketch, tight sketch, color study and final painting.

Escape from Netherworld—Twiggy the dwarf

Escape From Netherworld jacket

Escape From Netherworld jacket

Hey, gang! Sorry for the interruption in posts—I spent most of last week in New York City visiting art directors, editors and creative directors. Now I’m back and I want to show you something I worked on this summer.

Here is jacket art for Escape from Netherworld—it’s about a group of role-playing gamers who are somehow transformed into their characters and transported into an alternate realm: Netherworld.

My pal, the extraordinarily talented Gina Datres, is the book’s designer and she called me in to illustrate the jacket. After some discussion and rough sketches back & forth we hit on the idea of 3 individual images of the gamers going through their transformation. For the 2 guys, I drew the gamers in pencil but fully rendered their characters in paint. I work with watercolor (gouache), so I traced some of the drawing with a wax candle. Since watercolor won’t stick to wax, you can see the drawing of the gamer ‘through’ the painting of the character. Piper, the elf-girl, doesn’t change in size enough to make that idea work so I made her hair a magical element that swirls around her as it grows.

If you’d like to buy a copy of Escape from Netherworld just click here.

Author: David Kuklis
Designer: Gina Datres
Illustrator: John Manders
Editor: Nan Newell
Published and Printed by:
Word Association Publishers, Tarentum, PA 15084
ISBN: 978 1 59571 994 2
Available for purchase:
wordassociation.com   —   1 800 827 7903
barnesandnoble.com
amazon.com

Let’s start with Twiggy the dwarf. As usual, here are the rough sketches, tight sketches, color studies and final paintings.

Alphabet Trail & Tales 2014

Thank you Le & Nancy of Citiparks for inviting me to perform in Pittsburgh’s Frick Park once again this year—at the wreck of the old Salty Carrot.

We added some panels to the interior of our dear old barky. Here they are in progress as I painted them at the Farmhouse in Highland Park.

Davy Jones

More from P is for Pirate as we count down to Talk Like a Pirate Day, September 19th! I’ll be presenting a pirate program at Adams Memorial Library in Latrobe, PA, Friday & Saturday September 19th & 20th.

Here is D is for Davy Jones from sketch to final painting. Sorry about the color in my progress shots—must’ve been at night and I forgot to switch the flash on. You can see I based my version of Davy Jones on an 1892 ink drawing by John Tenniel from the British humor magazine, Punch. Tenniel is the guy who drew the famous illustrations for Alice In Wonderland.

Captain Kidd’s ice bucket challenge

We’re still celebrating the release of P is for Pirate and the countdown to Talk Like A Pirate Day (September 19th).

Today I’ve got sketches and a few work-in-progress photos of Captain William Kidd. Kidd wasn’t a particularly good pirate—as Eve Bunting says: “Captain William Kidd spilled less blood and captured less booty than any other well-known pirate of his time”. Apparently he didn’t get along well with his crew. Our shot of Kidd shows the scene where he infamously brained the ship’s gunner with a bucket.

You’ll notice in the color sketch and early work on the painting the ship’s woodwork is a mustardy yellow. Once I was into the painting I found it too cheerful a color—it didn’t help convey the mood of the action at all. So I changed it to gray. Much better!

Edward Teach

As a follow-up to my last post about Queen Anne’s Revenge, here is the man himself—the terrible Edward ‘Blackbeard’ Teach. I show him in close-up so you can see the slow-match fuses he used to weave into his whiskers and set alight before attacking a ship. You can find him in P is for Pirate, now available in bookstores—or drop me a line in the comments for an autographed copy.

Pirate captains were elected by their crews and could be voted out. To keep his crew in line, Blackbeard constantly showed himself to be more fierce, more outrageous than anyone else on board. Seated with his rogues during dinner, Blackbeard fired a pistol underneath the table and wounded one of the crew, just to remind them who he was.

Blackbeard had to be mindful of his crew’s appetite for liquor—for rum, an ardent spirit distilled from molasses. Without rum, a crew would mutiny, as this excerpt from Blackbeard’s log attests:

‘Such a Day, Rum all out: – Our Company somewhat sober: – A Damned Confusion amongst us! – Rogues a plotting; – great Talk of Separation. – So I looked sharp for a Prize; – such a Day took one, with a great deal of Liquor on Board, so kept the Company hot, damned hot, then all Things went well again.’

R is for Revenge

Queen Anne’s Revenge, that is. Queen Anne’s Revenge is the name of Blackbeard Teach’s flagship—though I have to admit I don’t know why he chose that name. Queen Anne ruled Great Britain & Ireland while Blackbeard was alive, so maybe he considered himself to be a privateer on behalf of the Crown? Was he not happy with the War of the Spanish Succession? I’d like it if, in the comments, someone could offer a better reason behind Teach’s name for his ship. Writers Alexander Pope, Jonathan Swift & pirate aficionado Daniel Defoe flourished under Queen Anne, so maybe her reign really was culture’s balmiest day—but why did she need to be avenged?

Anyway, he only captained Queen Anne’s Revenge for 3 years before she sunk off North Carolina. And so I had the wonderful opportunity to paint a sunken pirate ship for Eve Bunting’s new book, P is for Pirate. It was also a chance to pay tribute to fantastic illustrator Lloyd K. Townsend. When I say ‘pay tribute to’, of course I mean ‘steal shamelessly from’. I’ve admired Townsend since I was a wee lad, seeing his paintings in National Geographic. One in particular, from 1979, shows the sunken Spanish treasure ship Tolosa. This was my—cough—inspiration for R is for Revenge. Hey, at least I turned the ship around to face the other way!

Herewith, work in progress:

Q is for Queen

Here is one of my favorites from P is for Pirate, the notorious Grace O’Malley—Irish queen & pirate captain. She was a contemporary of Queen Elizabeth I and reportedly had an interview with Gloriana (who, after all, had a soft spot for buccaneers).

Queen Grace has been the subject of songs, at least one play and even a musical. So far as I know the swashbuckling Maureen O’Hara never played her in a movie, but what perfect casting that would have been!

I show Queen Grace in an Errol Flynn pose with her ruffians behind her. In the sketch I thoughtlessly drew a baroque-looking ship like we’re used to seeing from piracy’s golden age. In the final painting I used the Mayflower—much closer in style to a ship from Queen Grace’s time—as reference. Same deal with the costumes: they’re Elizabethan. I first drew her in men’s clothes but thought she looks much cuter in a dress.

A is for Articles

Here is your Monday dose of P is for Pirate—available in bookstores everywhere by Eve Bunting from Sleeping Bear Press.

The Articles were the pirates’ ethical guidelines which set out rules for behavior & working conditions aboard ship. New crew members signed them before becoming part of the ship’s company. Did you know that the pirate captain was elected—and could be voted out if he didn’t meet the crew’s expectations?

Pirates who couldn’t read or write made an X at the bottom of the contract and a clerk would write next to it, “John Manders (or whatever the sailor’s name was), his mark.”